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Korkean kuvanopeuden lisäämä immersio kuvakerronnassa

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Korkean kuvanopeuden lisäämä immersio kuvakerronnassa

The purpose of this thesis was to examine different frame rates and their effect on the frame's essence when the presentation speed is the same as when filming. The goal was to find out why the motion in a motion picture is very often stuttering when the camera or actor moves fast, and to test whether this (strobing) effect can be eliminated by filming with HFR. A further aim was to prove that the 180-degree angle rule is obsolete when filming with a higher frame rate.

The methods used were mathematical calculation formulas for calculating angle of shutter, comparison of frames, analysis of self-produced material, and literature review.

An imaging of a short film was used to compare 50p HFR material to 25p, presented here as a case report. As a result, it was found that the heightened immersion achieved through higher frame rate diminished the viewers’ observation of colors. In addition, all strobing was eradicated when 360-degree shutter angles were used while keeping the typical motion blur. As a conclusion, it can be said that what is used for filming is just as important as how the filming is done.

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